What is a design system?

Joshua Morris (Senior Front End Developer) explains what a design system is, why you should use one, and what the University has been doing to develop its own design system.

TLDR: A design system is a complete toolkit for managing design at scale, providing reusable ‘components’ and ‘patterns’ along with accompanying standards and governance.

Recently there has been a lot of discussion about how large organisations manage digital design at scale. Many of these organisations have brand guidelines created for printed media such as leaflets and flyers.

They also usually have large digital estates comprised of thousands of pages of content, presented in various ways such as different website page layouts and applications.

Digital teams responsible for the estate often try to apply strict print guidelines to this mixture of content, in a waterfall model, with varying degrees of success. Digital teams make their way through their digital estate updating brand, and then when print guidelines are updated, they restart.

As digital teams are generally smaller, how can you efficiently roll out and maintain a consistent brand across your digital estate?

Introducing a design system – a complete toolkit for managing design at scale.

Continue reading: What is a design system?

Building campaign landing pages, part 2: a sprint to deliver

In this second of two posts on campaign landing pages (read part one), Josh Morris (Senior Front End Developer) and Jamie Forsyth (UX/UI Designer) discuss using a sprint approach to create campaign landing pages at the University.

We brought together experts to work in a ‘sprint style’ fashion over three weeks, aiming to deliver campaign landing pages that could be built and maintained within our institutional content management system (CMS), TerminalFour Site Manager.

Our experts included marketers, external agencies, product managers, content designers, user interface/experience designers, developers and other stakeholders.

Continue reading: Building campaign landing pages, part 2: a sprint to deliver

Building campaign landing pages, part 1: a reusable approach

In this first of two posts on campaign landing pages, Josh Morris (Senior Front End Developer) and Jamie Forsyth (UX/UI Designer) discuss streamlining the process of creating this type of content at the University.

In the past, the Digital Experience team has been very reactive. A stakeholder would give us a task like “I want a new website”, and we would go off and build it. Sounds OK on the face of it, right? However, this type of reactive approach is an inefficient way of working, and more often than not wastes time and resources.

Our team is trying to pivot to a more strategic approach – identifying and solving problems in a more centralised and reusable way.

Continue reading: Building campaign landing pages, part 1: a reusable approach